Tagged With: monster

Claymen, Monsters of the Shattered World

This is part of my ongoing series on the Shattered World setting, which contains pieces you can drop into your own game. Time for a different take on the golem. Introduction Claymen stand as another example of popular stories falling far short of the horrible reality. They are presented as simple humanoid creatures made by magic, formed … Continue reading »

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Sea Devils of the Shattered World

This is part of my ongoing series on the Shattered World setting, which contains pieces you can drop into your own game. This time, we look at the sahuagin or sea devils of D&D, and imagine if they were civilized. Sea Devils Physical Description Sea devils have been boogey-men since the times of the Old Ones. … Continue reading »

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Bugbears of the Shattered World

This is part of my ongoing series on the Shattered World setting, which contains pieces you can drop into your own game. It’s based on the Gamer Assembly‘s Shattered Seas meta-setting. Here’s a rather different take on bugbears. Bugbears Physical Description Svelte, silver-furred killers, bugbears glide out of the woods on four legs, then rise on their haunches to … Continue reading »

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The Brain Squid, a Monster of the Shattered World

This is part of my ongoing series on the Shattered World setting, which contains pieces you can drop into your own game. Time for a different take on the legendary D&D monster, the Illithid/Mind Flayer. What if Mind Flayers were all working for somebody? Brain Squid Physical Description A brain squid is a semi-intelligent humanoid that stands about … Continue reading »

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Ashoka Thrall, a Monster of the Shattered World

This is part of my ongoing series on the Shattered World setting, which contains pieces you can drop into your own game. Here is a zombie-like thrall of an ashoka. Ashoka Thrall Introduction Any intelligent creatures brought close to an ashoka become thralls within a few seconds. This usually occurs during a ceremony in which a brain squid brings … Continue reading »

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Ashoka, a Monster of the Shattered World

This is part of my ongoing series on the Shattered World setting, which contains pieces you can drop into your own game. This post introduces the ashoka (a version of the aboleth). Ashoka Introduction Few people believe in the existence of ashoka. The very idea of giant, millennia-old, squid-like creatures floating placidly deep beneath the waves, commanding … Continue reading »

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The Dangers of Pyre: Shockers

This is part of my “Pyre” world. Shockers are man-sized metal cages with long, serpentine metal legs, which patrol a limited area for intruders. When an intruder is detected, the shocker wraps its tentacle-like legs around its enemy, drawing it towards the cage. Once the enemy is captured, the cage closes and is electrified, and … Continue reading »

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The Dangers of Pyre: Oriforged Constructs

This is part of my “Pyre” world. A number of ancient sentinels wander the empty streets of Pyre. A common design involves a large humanoid about 10 feet tall, hunched over slightly, with large forearms, and made entirely of orichalcum. A tiger-like creature was another common design. Oriforged Constructs are powerful at melee attacks only, … Continue reading »

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The Dangers of Pyre: Entrapment Orbs

This is part of my “Pyre” world. An Entrapment Orb is a black sphere about half a yard wide, with a thin red line running laterally around its center. These Orbs are made from a strange substance that looks like either brushed metal or highly polished stone. The orbs wander the ruins of Pyre randomly. … Continue reading »

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The Dangers of Pyre: Doms

This is part of my “Pyre” world. A Dom is a hovering white pillar, about 4 feet tall and 1 foot wide, hovering about a foot off the ground. They were once blessed with a certain amount of intelligence in controlling and co-ordinating other constructs, but these abilities have warped over the millenia. Doms rarely … Continue reading »

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