Tarakona

Monster Monday: Lizardling Archer of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! What the lizardling empire lacks in creativity it makes up for in training. Its archers can do terrible damage with their short bows. This is important, as they’re trained to maneuver around the rear of the battlefield and do damage from afar. A single good hit … Continue reading »

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Monster Monday: Lizardling Trooper of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! What the lizardling empire lacks in creativity it makes up for in training. Its troopers train with long glaives for month after month until they can handle them as though born to them, despite the weapon’s large size. This gives the troopers up to a 10-foot reach … Continue reading »

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Monster Monday: Lizardling Commander of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The bureaucratic lizardling empire fights the same way it does everything else: in an orderly, regimented fashion. Its legions are divided into units, each led by a Commander. Commanders are surprisingly active in combat. They stride into the thick of battle, the better to relay … Continue reading »

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Lizardlings, the Civilized Kobolds

The savage continent of Tarakona, where draconic races battle for supremacy! Created to serve dragons directly as their day-to-day servants, lizardlings are intelligent, highly regimented, and focused on honor and recognition. The lizardlings developed by far the most established civilization on the wild continent of Tarakona, with large, terraced wooden cities and palaces that stretch … Continue reading »

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Monster Monday: Elite Kala Warrior of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The fearsome, combative, plains-dwelling Kala people (think lizardfolk) send powerful, elite warriors into battle to direct their forces. As mentioned in other entries for kala fighters, they prefer to focus their attention on one powerful enemy and take him or her down, mostly ignoring other enemies. … Continue reading »

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Monster Monday: Kala Archer of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The fearsome, combative, plains-dwelling Kala people (think lizardfolk) use well-trained archers to overwhelm enemies from the back line. As noted for kala warriors, kala prefer to find the most powerful enemy—that front-line barbarian, fighter, or paladin—and swarm him or her. The archers follow this strategy, … Continue reading »

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Monster Monday: Kala Warrior of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The fearsome, combative, plains-dwelling Kala people (think lizardfolk) pride themselves on their fierce warriors, who wade into battle and gang up on the most powerful enemy. It’s easy for melee combat in D&D and other fantasy RPGs to get predictable. Melee monsters spread out amongst the … Continue reading »

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Monster Monday: Kala Warcaster of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The fearsome, combative, plains-dwelling Kala people (think lizardfolk) send spellcasters into battle along with their warriors and archers. The kala warcaster is a ranged support fighter, corralling enemies with walls of force, churning up ground into difficult terrain, and blasting enemies that get too near. Because … Continue reading »

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The Kala, Draconic Warriors of the Plains

As part of the draconic Tarakona setting I’m building on this blog, today I introduce in detail the Kala, fierce humanoid lizards who live in the plains of the world. Created as laborers, Kala are, as a whole, strong but not bright. They have capitalized on these traits by developing a strong warrior culture of … Continue reading »

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What created Tarakona, the Land of Dragons?

I’m building a setting on this blog: Tarakona, a continent filled with draconic races. Today I’m going to flesh out the continent’s history. To understand any world, it helps to understand where it came from. If you know which elements forged it into its present shape, you can grasp it that much better. However, a world intended for … Continue reading »

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