Author Archives: Brent
The Kala, Draconic Warriors of the Plains
As part of the draconic Tarakona setting I’m building on this blog, today I introduce in detail the Kala, fierce humanoid lizards who live in the plains of the world. Created as laborers, Kala are, as a whole, strong but not bright. They have capitalized on these traits by developing a strong warrior culture of … Continue reading
Run an entire D&D 5E encounter on one sheet of paper
I’ve put everything I need to run a Dungeons & Dragons 5th Edition encounter on one page, with enough space for 40 monsters (4 different monster types, and 10 individual monsters for each type). This doesn’t include every stat for every monster; just the stats that I need for 90% of my encounters: Hit Points, Armor Class, … Continue reading
What created Tarakona, the Land of Dragons?
I’m building a setting on this blog: Tarakona, a continent filled with draconic races. Today I’m going to flesh out the continent’s history. To understand any world, it helps to understand where it came from. If you know which elements forged it into its present shape, you can grasp it that much better. However, a world intended for … Continue reading
A New World: Tarakona
Far off in the distant sea, a lost continent sits and broods. Cut off from the rest of the world for centuries, its draconic races killed their dragon masters and developed unique histories and culture over the past century and a half. But now they face a new threat: the dragons have returned. And now … Continue reading
RPG Rx: “I Won’t Play X Because of Mechanic Y”
“Different Directions” by Matthias Ripp on Flickr From an old thread on RPG.net, shockvalue asked: Are the people who absolute[ly] won\’t abide a game with some mechanic and/or prop a tiny, tiny minority? Or are they more common? Are there a lot of people who just flat out refuse to use cards in a game? … Continue reading
Generate an Island Map
The Polygon Map Generation demo (requires Flash) will generate a random, colored map of an island. You can even save the random seed for re-generation later. It offers several generation methods and a number of different views, including biomes, elevation, moisture, and even a rotating 3D view. It’ll export a 2,048 x 2,048 PNG file, which is … Continue reading