I want to be a better game player, a better GM, and a better game designer.
I’m poor at playing. I just don’t get deeply into my characters, and I don’t remember the system well.
I’m a pretty effective GM, I think, but my narrations are often bland and I hesitate often. I don’t prove a smooth play experience.
I need exposure to a lot more games to have a sufficiently large toolbox of mechanics to use when designing games.
One of the best ways to improve is through experience, so I’ve set myself a challenge:
By the end of July 2012, I will play 50 games that I’ve never played before. They can be card games, board games, or role-playing games, but because I’m most interested in RPGs, I’ll focus on those.
I’ll write about each game I play. RPG posts will be posted on The New Haul, while board/card game articles will be posted back on my regular blog. I hope you’ll follow me on my journey.
Here are all the articles in this series so far:
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3 Responses to 50 Games in 50 Weeks: Introduction