Monthly Archives: January 2009
7 Tips For Writing a Better RPG Adventure
A few months ago, I published my first RPG adventure, War in the Deep, a D&D 4th Edition adventure for Heroic Tier players. Here’s what I learned in writing it. Artwork turns a bland adventure document into an exciting one. I searched Flickr for photos licensed under the Creative Commons for commercial use, and I … Continue reading »
Do Game Masters Really Need Prep Advice?
I’m confused. I see a lot of articles on the RPG Bloggers Network providing game prep advice. What to think about before a session. What to write down. What to roll up. Do GMs really have that much trouble preparing for a session? Seriously. Do we not know how to prep? When I started GMing, … Continue reading »
Great DMing Tool: Washer-based Tokens
Imagine having 100 to 200 role-playing miniatures, in color. Some of them fantasy characters, some of them sci-fi characters, some horror; whatever. And imagine if they cost about 5 cents each, and you could keep them all in a box the size of a hardback book. I came across these at the D.C. Game Day … Continue reading »
A new GURPS 4E Character Generator
I’m working on a role-playing campaign setting — a whole city, ripe for adventure. I plan to publish it as one big document, complete with maps, locations, characters, etc. I decided this setting would benefit from a few appendices that list statistics for the major antagonists, according to several popular role-playing systems. That would mean … Continue reading »