Monsters

Monster Monday: Pupae-Disgorging Pregnant Armor Spider

How metal is that, huh? Inspired by the Egg Hunt encounter designed by Drunkens & Dragons, this giant armored spider has two particularly interesting elements: Every 1d4 rounds, the spider spits out 1d4 teethed pupae, who quickly join the fray. The pupae are low on Armor Class and Hit Points but high on damage, which means PCs … Continue reading »

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Monster Monday: Lizardling Knight of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! While the bureaucratic lizardling empire sends its well-trained units onto the battlefield in regimented rows and columns, the only wild cards on the field are the knights. Knights are the smartest, most careful combatants in a lizardling army, carefully surveying their enemy for weak points and exploiting … Continue reading »

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Monster Monday: Lizardling Archer of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! What the lizardling empire lacks in creativity it makes up for in training. Its archers can do terrible damage with their short bows. This is important, as they’re trained to maneuver around the rear of the battlefield and do damage from afar. A single good hit … Continue reading »

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Monster Monday: Lizardling Trooper of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! What the lizardling empire lacks in creativity it makes up for in training. Its troopers train with long glaives for month after month until they can handle them as though born to them, despite the weapon’s large size. This gives the troopers up to a 10-foot reach … Continue reading »

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Monster Monday: Lizardling Commander of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The bureaucratic lizardling empire fights the same way it does everything else: in an orderly, regimented fashion. Its legions are divided into units, each led by a Commander. Commanders are surprisingly active in combat. They stride into the thick of battle, the better to relay … Continue reading »

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Monster Monday: Elite Kala Warrior of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The fearsome, combative, plains-dwelling Kala people (think lizardfolk) send powerful, elite warriors into battle to direct their forces. As mentioned in other entries for kala fighters, they prefer to focus their attention on one powerful enemy and take him or her down, mostly ignoring other enemies. … Continue reading »

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Monster Monday: Kala Archer of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The fearsome, combative, plains-dwelling Kala people (think lizardfolk) use well-trained archers to overwhelm enemies from the back line. As noted for kala warriors, kala prefer to find the most powerful enemy—that front-line barbarian, fighter, or paladin—and swarm him or her. The archers follow this strategy, … Continue reading »

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Monster Monday: Kala Warrior of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The fearsome, combative, plains-dwelling Kala people (think lizardfolk) pride themselves on their fierce warriors, who wade into battle and gang up on the most powerful enemy. It’s easy for melee combat in D&D and other fantasy RPGs to get predictable. Melee monsters spread out amongst the … Continue reading »

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Monster Monday: Kala Warcaster of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The fearsome, combative, plains-dwelling Kala people (think lizardfolk) send spellcasters into battle along with their warriors and archers. The kala warcaster is a ranged support fighter, corralling enemies with walls of force, churning up ground into difficult terrain, and blasting enemies that get too near. Because … Continue reading »

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