Monsters

Monster Monday: Painsoppers

Today’s monster is converted from the “hexmute” found in GURPS: Creatures of the Night by Scott Paul Maykrantz. Painsoppers are strange humanoids who live on pain. Usually encountered in groups of 3 to 10, they are indistinguishable from normal humans except for their irises, which are pure black, and the fact that they never speak. They … Continue reading »

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Monster Monday: Whip Vines

Whip vines drink blood. They look simply like long, very thorny green vines, but they conceal a round sac, buried deep in the ground or kept high in the air, that acts as a simple “brain” for the organism. Whip vines sense movement with great accuracy. Any movement nearby causes the whip vines to animate, … Continue reading »

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Monster Monday: Flesh-Eating Darkshade

This carnivorous plant (about 3 meters/yards tall at full height) disguises itself as a normal tuberous plant, typically growing in the wilderness and occasionally in overgrown dungeon environments. When prey nears, it reaches out with its “arms,” which secretes a numbing poison (and can swallow tiny creatures whole). Then its large, serrated mouth lowers onto … Continue reading »

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Monster Monday: Gaxxog the Incorrigible

Some monsters are simply beasts — strange, perhaps, but fundamentally no different than a panther or hyena. Gaxxog is an abberant creature, a thing seemingly escaped from the depths of the hells. Those who encounter Gaxxog and live to tell of it describe Gaxxog as an alternately lethargic and savage creature. It often curls up and … Continue reading »

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Monster Monday: Great Owl

Sure, sure, there’s a giant owl in the Monster Manual. But all it does is swoop and attack with claws. Let’s make something scary, like the Great Owl from The Secret of NIMH. To me, the scary thing about a giant owl would be its silence and its rending beak. You don’t hear the owl coming … Continue reading »

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Monster Monday: Agents of the Library of Time

Time travel is messy, and it always rewrites history. Someone has to keep track of all those changes. And so, the Library of Time serves as a collection of books about history, all history, including the histories that no longer happened. However, a book that tells of an alternate timeline can be a powerful weapon in the wrong person’s hands. The very … Continue reading »

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Monster Monday: The Ooz of Unnatural Silence

This formless mass of flesh can tear small animals apart with its tentacles and consume an adult human in less than a day. But that is not why it is feared. Most adventurers assume this is just a normal ooze. But the Ooz emits a magical, sonic aura that creates a deathly silence all around it. … Continue reading »

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Monster Monday: Heavy Dragonrider Patrols

The feared dragonriders of Elyslanta patrol the skies of their domain, their riders searching for trouble and reporting back as necessary. The Royal Dragonriders maintain both light and heavy patrol units, using younger and older dragons, respectively, for each type. Heavy dragonriders are only used in the skies around the capitol, or when a serious threat appears in a … Continue reading »

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Monster Monday: Light Dragonrider Patrols

The feared dragonriders of Elyslanta patrol the skies of their domain, their riders searching for trouble and reporting back as necessary. The Royal Dragonriders maintain both light and heavy patrol units, using younger and older dragons, respectively, for each type. Light dragonriders typically fly in pairs. They will deal with minor dangers, such as a few … Continue reading »

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Monster Monday: Komodo Researcher of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! The studious komodos explore the ancient ruins that cover Tarakona in groups of 5 to 10, typically made up of rangers, investigators, and tamed hunting drakes, who then report back to a team of researchers in a komodo stone city. Researchers are rarely encountered … Continue reading »

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