Faction

Faction Friday: Come See Shortfoot’s Stupendous Circus! (And Blood Cult)

A few years ago, the Shortfoot family of traveling halfling tinkers happened upon a clutch of giant lizard eggs (left behind when a group of adventurers attacked a family of giant lizards and both groups perished). They cared for them, hatched them, and turned them into a small traveling circus, which can be used either as … Continue reading »

Categories: Faction | Leave a comment

Faction Friday: The Cult of the Werecat

Tharren Ironshield really likes cats. Granted, cats are excellent companions underground, hunting vermin and finding warm spots to nap. Several dwarf clans maintain large numbers of cats as companions and vermin control. But something happened about ten years ago that made Tharren obsessed with cats. He was cursed by a jilted lover to become a werecat (same stats as a … Continue reading »

Categories: Faction | Leave a comment

Faction Friday: The Caravan of Death

Pity Callahan’s Caravan. Pity, or fear it. Wherever these metal-working merchants go, somebody dies. Callahan’s Caravan of Death is a faction that can be used either as a friendly ally and source of adventure, or as a foe to be fought. It consists of two dozen people (twelve adults and twelve children) spread across nine wagons. They spend the spring … Continue reading »

Categories: Faction | Leave a comment

Faction Friday: The Desert Goblins

The Desert Goblins can be used either as a friendly faction that sends the PCs out on a mission, or as a foe that the PCs must overcome. This band of goblins was defeated by a dwarf adventurer, Balrin Darkhollow who decided to lead the group instead of destroy them. As a friendly faction, a party of unsuccessful dwarf adventurers … Continue reading »

Categories: Faction | Leave a comment

Faction Friday: Raising a Dragon

Tobias Sinthalel can be used either as a friendly faction that sends the PCs out on a mission, or as a foe that the PCs must overcome. This wealthy noble has managed to procure and hatch a dragon in secret, which needs copious amounts of food, and needs a certain proportion of humanoids in its diet. … Continue reading »

Categories: Faction | Leave a comment

Faction Friday: Elydain’s Caravan, The Dragon Egg Smugglers

Elydain’s Caravan can be used either as a friendly faction that sends the PCs out on a mission, or as a foe that the PCs must overcome. This small caravan of about two dozen tightly-knit, mostly elven merchants, guards, and family members, led by an old elven lady named Elydain Cirelthion, trades mostly in metal merchandise from pans to daggers. … Continue reading »

Categories: Faction | Leave a comment

Faction Friday: The Necromancer’s Pits

The Necromancer can be used either as a friendly faction that sends the PCs out on a mission, or as a foe that the PCs must overcome. Scarloth Vonidar studies necromancy in an old, haunted cave complex. He normally keeps to himself, but now he needs spell components to further his research. As a friendly faction, Scarloth is a … Continue reading »

Categories: Faction | Leave a comment

Faction Friday: Naomi’s Gnolls

Naomi’s Gnolls can be used either as a friendly faction that sends the PCs out on a mission, or as a foe that the PCs must overcome. This pack of gnolls is led by a charismatic human woman, Naomi Darvenel, who either restrains the gnolls into a force for good, or leads them on directed raids. As a friendly … Continue reading »

Categories: Faction | Leave a comment

Faction Friday: The Dragon Slavers

A wealthy halfling, Harran Mialorn, has been cowed by a young dragon named Mezvorax into kidnapping people to be the dragon’s slaves. He and his followers (also slaves of the dragon) live in a bat-filled mansion. Each follower wears an amulet that keeps them dominated by Mezvorax. About a quarter of those kidnapped become working members of the … Continue reading »

Categories: Faction | Leave a comment

Faction Friday: The Rat Cult

The Rat Cult can be used either as a friendly faction that sends the PCs out on a mission, or as a foe that the PCs must overcome. The cult bases itself out of a hideout in the sewer system beneath the city. Edric, a young male wererat, leads the cult of a dozen disaffected youths. As a … Continue reading »

Categories: Faction | Leave a comment