Author Archives: Brent

About Brent

21st Century Renaissance Man. My gamer resume: http://brentnewhall.com/rpg/doku.php?id=brent_s_gamer_resume

Game Design Hour: The Three Phases of Prototyping

This post continues a series of blog posts in which I provide recommendations about tabletop game design. This won’t necessarily teach you how to design a game, but it will help you along as you build it. In this post, I’m going to talk about the prototyping. The Crappy First Prototype When I get an idea … Continue reading »

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Monster Monday: Pupae-Disgorging Pregnant Armor Spider

How metal is that, huh? Inspired by the Egg Hunt encounter designed by Drunkens & Dragons, this giant armored spider has two particularly interesting elements: Every 1d4 rounds, the spider spits out 1d4 teethed pupae, who quickly join the fray. The pupae are low on Armor Class and Hit Points but high on damage, which means PCs … Continue reading »

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Faction Friday: The Necromancer’s Pits

The Necromancer can be used either as a friendly faction that sends the PCs out on a mission, or as a foe that the PCs must overcome. Scarloth Vonidar studies necromancy in an old, haunted cave complex. He normally keeps to himself, but now he needs spell components to further his research. As a friendly faction, Scarloth is a … Continue reading »

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Game Design Hour: The 4 most useful RPG design things I know

Do you want to design a tabletop game? I’ve designed a couple of indie tabletop RPG games and a couple of indie board games. I’m in the middle of developing one of those board games, so I’m going through the process I’ve cobbled together over the years. This is part of a series of blog posts … Continue reading »

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First-Class Role-Playing…for Players! Part 4: Creating an Interesting Character

In previous posts in this series, I provided basic advice on creating a character, table etiquette, and dealing with problems. This post is all about going one step beyond and creating an interesting, deep character. Any character is (simplistically) made of two things: nature and nurture. The nature comes from the character’s inherent physical and mental makeup: … Continue reading »

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Monster Monday: Lizardling Knight of Tarakona

The savage continent of Tarakona, where draconic races battle for supremacy! While the bureaucratic lizardling empire sends its well-trained units onto the battlefield in regimented rows and columns, the only wild cards on the field are the knights. Knights are the smartest, most careful combatants in a lizardling army, carefully surveying their enemy for weak points and exploiting … Continue reading »

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Faction Friday: Naomi’s Gnolls

Naomi’s Gnolls can be used either as a friendly faction that sends the PCs out on a mission, or as a foe that the PCs must overcome. This pack of gnolls is led by a charismatic human woman, Naomi Darvenel, who either restrains the gnolls into a force for good, or leads them on directed raids. As a friendly … Continue reading »

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First-Class Role-Playing…for Players! Part 3: Troubleshooting and Summary

Welcome to the third part in a series about playing tabletop RPGs. The first post gave you some basic advice, while the second covered more advanced topics like improv. This post offers guidance on problems you may run into. The Inflexible DM Some DMs aren’t really running a role-playing game; they’re narrating their novel, within which the PCs … Continue reading »

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First-Class Role-Playing…for Players! Part 2: How To Be Awesome

This post is for players who have played enough sessions to have the game’s basic rules under their belts. If you’re completely new to role-playing, read this first post in the series. Work With Your DM Accept your DM’s house rules Your DM has certain guidelines and parameters for the world, and house rules to play … Continue reading »

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First-Class Role-Playing…for Players! Part 1: Help! I’ve Never Played Before!

Welcome to tabletop role-playing! We’re glad you’re here. You’re going to play an important character in a story, and you want to do the best you can. Good on you. This blog post (and a few more coming later) provides advice to players of tabletop role-playing games, helping them to be better players. Each section will … Continue reading »

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